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InfoComponent

The `InfoComponent` in the SOFA framework is designed to retain information and error messages within the scene graph. Despite its seemingly passive role—it does not perform any active computations or operations—this component serves as an essential tool for managing and storing information within simulations. ### Role and Purpose: - **Purpose**: The primary purpose of `InfoComponent` is to act as a placeholder for retaining info/error messages in the scene graph. It facilitates the storage of metadata, warnings, errors, or any other relevant information that needs to be retained throughout the simulation process. - **Role**: By inheriting from `BaseObject`, it integrates seamlessly into SOFA's object model and can be easily incorporated within a scene graph structure without interfering with other components' operations. This makes it useful for logging, debugging, and maintaining records of various aspects of simulations. ### Interactions with Other Components: - **API**: The component does not have any specific data fields or methods defined in its metadata. Therefore, its interactions are primarily through the inheritance from `BaseObject`, which allows it to be part of the scene graph but does not require direct interaction with other components for functionality. ### Practical Usage Guidance and Data Fields: - **Usage**: Users can instantiate this component within their SOFA scenes to store any type of information or error messages. Since it inherits from `BaseObject`, it follows the standard object model conventions, making integration straightforward. - **Data Fields**: There are no specific data fields defined for `InfoComponent`. The primary function is based on its existence in the scene graph rather than specific attributes.

abstract
`InfoComponent` retains information and error messages within the SOFA scene graph, serving as a placeholder for metadata storage without performing active computations or operations.
sheet
# InfoComponent **Overview** The `InfoComponent`, despite its passive role, is an essential utility component in the SOFA framework. It inherits from `BaseObject` and integrates seamlessly into the scene graph to retain information and error messages. This makes it useful for logging, debugging, and maintaining records of various aspects of simulations. **Dependencies and Connections** The `InfoComponent` does not require any specific dependencies or data exchanges with other components. It primarily interacts through its inheritance from `BaseObject`, allowing it to be part of the scene graph without interfering with other components' operations.
description
The `InfoComponent` in the SOFA framework is designed to retain information and error messages within the scene graph. Despite its seemingly passive role—it does not perform any active computations or operations—this component serves as an essential tool for managing and storing information within simulations. ### Role and Purpose: - **Purpose**: The primary purpose of `InfoComponent` is to act as a placeholder for retaining info/error messages in the scene graph. It facilitates the storage of metadata, warnings, errors, or any other relevant information that needs to be retained throughout the simulation process. - **Role**: By inheriting from `BaseObject`, it integrates seamlessly into SOFA's object model and can be easily incorporated within a scene graph structure without interfering with other components' operations. This makes it useful for logging, debugging, and maintaining records of various aspects of simulations. ### Interactions with Other Components: - **API**: The component does not have any specific data fields or methods defined in its metadata. Therefore, its interactions are primarily through the inheritance from `BaseObject`, which allows it to be part of the scene graph but does not require direct interaction with other components for functionality. ### Practical Usage Guidance and Data Fields: - **Usage**: Users can instantiate this component within their SOFA scenes to store any type of information or error messages. Since it inherits from `BaseObject`, it follows the standard object model conventions, making integration straightforward. - **Data Fields**: There are no specific data fields defined for `InfoComponent`. The primary function is based on its existence in the scene graph rather than specific attributes.
maths
The `InfoComponent` in the SOFA framework is designed to retain information and error messages within the scene graph. Despite its seemingly passive role—it does not perform any active computations or operations—this component serves as an essential tool for managing and storing information within simulations. ### Mathematical and Physical Description: - **Purpose**: The primary purpose of `InfoComponent` is to act as a placeholder for retaining info/error messages in the scene graph. It facilitates the storage of metadata, warnings, errors, or any other relevant information that needs to be retained throughout the simulation process. - **Role**: By inheriting from `BaseObject`, it integrates seamlessly into SOFA's object model and can be easily incorporated within a scene graph structure without interfering with other components' operations. This makes it useful for logging, debugging, and maintaining records of various aspects of simulations. ### Interactions with Other Components: - **API**: The component does not have any specific data fields or methods defined in its metadata. Therefore, its interactions are primarily through the inheritance from `BaseObject`, which allows it to be part of the scene graph but does not require direct interaction with other components for functionality. ### Numerical Methods and Discretization: - **Numerical Content**: This component has no mathematical content related to numerical methods or discretization. It is purely a utility component designed to store information and error messages within the simulation framework. ### Role in FEM Pipeline: - **Global FEM Pipeline**: `InfoComponent` does not contribute to any specific phase of the global FEM pipeline such as assembly, time integration, nonlinear solve, linear solve, constraint handling, or mapping. It serves a supportive role by providing storage for information and error messages. ### Variational / Lagrangian Mechanics Framework: - **Variational Formulation**: This component does not contribute to any variational formulation or Lagrangian mechanics framework within the FEM simulation pipeline. Its primary function is to retain information in the scene graph. In summary, `InfoComponent` is a utility component without any direct mathematical or physical content related to numerical simulations. It serves as a placeholder for retaining and storing metadata, warnings, errors, or other relevant information within the SOFA framework.
{
  "name": "InfoComponent",
  "main": {
    "name": "InfoComponent",
    "namespace": "sofa::component::sceneutility::infocomponent",
    "module": "Sofa.Component.SceneUtility",
    "include": "sofa/component/sceneutility/InfoComponent.h",
    "doc": "This object retain the info/error message.\n\nDespite this component does absolutely nothing... it is very useful as it can be used to\nretain information scene graph.",
    "inherits": [
      "BaseObject"
    ],
    "templates": [],
    "data_fields": [],
    "links": [],
    "methods": []
  },
  "desc": {
    "description": "The `InfoComponent` in the SOFA framework is designed to retain information and error messages within the scene graph. Despite its seemingly passive role—it does not perform any active computations or operations—this component serves as an essential tool for managing and storing information within simulations.\n\n### Role and Purpose:\n- **Purpose**: The primary purpose of `InfoComponent` is to act as a placeholder for retaining info/error messages in the scene graph. It facilitates the storage of metadata, warnings, errors, or any other relevant information that needs to be retained throughout the simulation process.\n- **Role**: By inheriting from `BaseObject`, it integrates seamlessly into SOFA's object model and can be easily incorporated within a scene graph structure without interfering with other components' operations. This makes it useful for logging, debugging, and maintaining records of various aspects of simulations.\n\n### Interactions with Other Components:\n- **API**: The component does not have any specific data fields or methods defined in its metadata. Therefore, its interactions are primarily through the inheritance from `BaseObject`, which allows it to be part of the scene graph but does not require direct interaction with other components for functionality.\n\n### Practical Usage Guidance and Data Fields:\n- **Usage**: Users can instantiate this component within their SOFA scenes to store any type of information or error messages. Since it inherits from `BaseObject`, it follows the standard object model conventions, making integration straightforward.\n- **Data Fields**: There are no specific data fields defined for `InfoComponent`. The primary function is based on its existence in the scene graph rather than specific attributes."
  },
  "maths": {
    "maths": "The `InfoComponent` in the SOFA framework is designed to retain information and error messages within the scene graph. Despite its seemingly passive role—it does not perform any active computations or operations—this component serves as an essential tool for managing and storing information within simulations.\n\n### Mathematical and Physical Description:\n- **Purpose**: The primary purpose of `InfoComponent` is to act as a placeholder for retaining info/error messages in the scene graph. It facilitates the storage of metadata, warnings, errors, or any other relevant information that needs to be retained throughout the simulation process.\n- **Role**: By inheriting from `BaseObject`, it integrates seamlessly into SOFA's object model and can be easily incorporated within a scene graph structure without interfering with other components' operations. This makes it useful for logging, debugging, and maintaining records of various aspects of simulations.\n\n### Interactions with Other Components:\n- **API**: The component does not have any specific data fields or methods defined in its metadata. Therefore, its interactions are primarily through the inheritance from `BaseObject`, which allows it to be part of the scene graph but does not require direct interaction with other components for functionality.\n\n### Numerical Methods and Discretization:\n- **Numerical Content**: This component has no mathematical content related to numerical methods or discretization. It is purely a utility component designed to store information and error messages within the simulation framework.\n\n### Role in FEM Pipeline:\n- **Global FEM Pipeline**: `InfoComponent` does not contribute to any specific phase of the global FEM pipeline such as assembly, time integration, nonlinear solve, linear solve, constraint handling, or mapping. It serves a supportive role by providing storage for information and error messages.\n\n### Variational / Lagrangian Mechanics Framework:\n- **Variational Formulation**: This component does not contribute to any variational formulation or Lagrangian mechanics framework within the FEM simulation pipeline. Its primary function is to retain information in the scene graph.\n\nIn summary, `InfoComponent` is a utility component without any direct mathematical or physical content related to numerical simulations. It serves as a placeholder for retaining and storing metadata, warnings, errors, or other relevant information within the SOFA framework."
  },
  "summary": {
    "abstract": "`InfoComponent` retains information and error messages within the SOFA scene graph, serving as a placeholder for metadata storage without performing active computations or operations.",
    "sheet": "\n# InfoComponent\n\n**Overview**\nThe `InfoComponent`, despite its passive role, is an essential utility component in the SOFA framework. It inherits from `BaseObject` and integrates seamlessly into the scene graph to retain information and error messages. This makes it useful for logging, debugging, and maintaining records of various aspects of simulations.\n\n**Dependencies and Connections**\nThe `InfoComponent` does not require any specific dependencies or data exchanges with other components. It primarily interacts through its inheritance from `BaseObject`, allowing it to be part of the scene graph without interfering with other components' operations."
  }
}